There's still some work to be done on the hardware though, which is a little rough around the edges. Depending on the game, the feel of controls can range from responsive to laggy. Some 3D titles with visual flair are prone to stuttering and slowness.
But Ouya is less than a year old, and the company says it's committed to constantly improving the platform. Since the launch of its developer version, Ouya says it has rolled out several software and hardware improvements that made its way into the consumer version of Ouya.
The biggest thing Ouya has in its favor is a willingness to experiment with new ideas and the flexibility to do so. It will almost certainly cause the company to stumble along the way, but could also allow them to happen upon video game gold.
Developers already see the potential in having an open sandbox for outlandish ideas. And with other exciting gaming technologies on the rise, such as the Oculus Rift VR headset, the possibilities for collaboration are endless.
With Microsoft continuing to keep indie developers at arm's length, Sony primarily focused on big-budget games, and Nintendo still figuring things out, the time seems to right for a indie-centric gaming box to come along.
Ouya has the best chance to succeed. Now it just has to convince the rest of the world.