'Thief' (Square Enix/Eidos Montreal, 2014)
Developer Eidos Montreal is bringing back a classic first-person action game with "Thief."
After successfully moving the futuristic sci-fi "Deus Ex" action franchise forward with "Human Revolution" last year, the studio is going back in time with the fourth installment of "Thief." The game is a reimagining of the stealth gaming franchise rather than merely a sequel.
Players will once again take on the role of Garrett, a master thief, and explore a fantasy steampunk world brought to life for next-generation consoles. This story-driven game isn't about shooting, or even killing. In fact, like Arkane Studios' "Dishonored" last year, the entire game can be played without killing anyone.
Garrett uses his stealth and cunning to traverse the city's shadows and achieve various objectives, which, of course, include stealing priceless items. He also has an assortment of weapons, such as specialized arrows and swords.
The developer, which most recently worked on the multiplayer gameplay for "Tomb Raider," promises this game will have mainstream appeal while offering new challenges for hard-core fans of the franchise.